using System;
using System.Collections.Generic;
using System.Text;

namespace SharpMud.MudLib.NovaSMAUG.Interop
{
    public static class Constants
    {
        public const int MAX_STRING_LENGTH	 = 8192;  /* buf */
        public const int MAX_INPUT_LENGTH	 =1024;  /* arg */
        public const int MAX_INBUF_SIZE = 1024;

        public const int MAX_LEVEL = 65;

        public const char Tilde =            '~';
        public const char SmashedTilde =     '-';
        public const char HiddenTilde =      '*';
        public const char LineFeed =        '\n';
        public const char CarriageReturn =  '\r';

        public static class Color
        {
 
//#define AT_COLORIZE	   -1	/* Color sequence to interpret color codes */
//#define AT_BLACK	    0
//#define AT_BLOOD	    1
//#define AT_DGREEN           2
//#define AT_ORANGE	    3
//#define AT_DBLUE	    4
//#define AT_PURPLE	    5
//#define AT_CYAN	  	    6
//#define AT_GREY		    7
//#define AT_DGREY	    8
//#define AT_RED		    9
//#define AT_GREEN	   10
//#define AT_YELLOW	   11
//#define AT_BLUE		   12
//#define AT_PINK		   13
//#define AT_LBLUE	   14
//#define AT_WHITE	   15
//#define AT_BLINK	   16
        }
    }
}
